Installation

In the Explorer Installation you will find all objects of the Interfaces that have been assigned to the opened project. The behavior of the Explorer varies depending on the interface.

Editing

Each interface has its own editing mode, which is entered when a different interface is selected. As with every Explorer, the elements of each interface must be applied for them to function correctly.

The assignment of the interface takes place under Interfaces and is usually configured in advance. A gateway for initial configuration does not need to be present most of the time. However, there are interfaces that read the data points from a device. In this case, configuration might be more difficult.

References

When the Communication Objects are opened, you can see the Elements from the structure that use this address for communication. This is helpful for troubleshooting.

Using Channels

It is possible to generate channels for various interfaces. These are mainly available after importing the data. This way, a project can be configured more quickly. To do this, click on the corresponding folder Create Channels. The channels are then generated for all subfolders. For KNX projects, all possible channels are automatically created in the topology actors. The created channels can be dragged directly into an element of the structure, thus linking multiple communication objects at the same time.

If a channel has been fully added, it is marked with a Good sign.

The individual channels can also be removed again.

Note: When importing a project, you may need to create the channels again.

See Also

Subordinate Pages