
The Function Block RENAME_USER renames a user.
A positive edge at the input will rename the user to the name from the input USERNAME.
The input defines the ID of a user. This input may only contain a string. Variables or other data types are disabled for security reasons and will be ignored if set.
The input defines the username as a string of the user. The name must exist only once in the same project. If the input is not defined or empty, the user will not be renamed.
The input defines the display name as a string of the user. If this is empty, the value will be ignored. If the display and username are the same, the value will still be changed.
The output gives off a pulse when the process is finished.